Underground Features

intermediate feature

Voxel Pyramid · Guide

Below and around the maze the generator carves a set of dramatic underground features.

Apex light shaft and strata

A grand central light shaft (oculus) runs up to the apex, letting daylight fall deep into the monument. The buried mass is filled in strata bands (deep granite, mid rock, upper sandstone) so cut walls read as layered geology.

Lake, lava and cascade

The deep caverns hold an underground lake, a self-lit lava pool that conforms to the cavern floor, and a wall cascade. A plank bridge with a parkour gap crosses the lake cavern, and hanging vines drop from cavern and chamber ceilings.

Subterranean river grotto

When Enable River is on, a serpentine river grotto crosses below the maze, with a stone bridge on the axis, a portal from the burial chamber and a treasure vault on the far bank.

Torches and braziers

Wall torches line the carved galleries (density and spacing are configurable) and braziers mark junctions and cavern floors. Placed lights register with Voxel Play so they actually illuminate the dark interior.

Was this page helpful?