Desert Dressing
intermediate featureThe surface around the monument is handled by a separate DesertDressingGenerator, so you can reuse it independently of the pyramid.

Scatter
It scatters dry weeds, scrub, date palms and rock outcrops across the dunes, deterministically per chunk and clearance-checked so nothing grows inside the pyramid footprint.
The exclusion zone can follow the pyramid automatically: assign the Pyramid Maze Generator asset to Structure Source and the clear centre and half-extent derive from its Base Position and footprint on every world load.
Oases
Optional oases (water pools with denser palms) are placed around the monument and kept clear of the pyramid footprint, giving the approach some variety and a landmark to navigate by.
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