Post-Processing Assets for Unity

Post-processing is the last stage of the frame, and it is where a Unity scene stops looking like a scene and starts looking like a game. These assets work at the image level, so you add them to a camera or a volume and they affect everything already in the shot without touching your materials, shaders or geometry.

Beautify 3 packs more than twenty effects into a single render pass for Built-in and URP, including sharpening, bloom, outline, depth of field and lens flares, with ACES and AGX tonemapping and a LUT browser. Beautify HDRP brings the same image enhancement to the High Definition Render Pipeline, and the LUT Pack adds 220 hand-picked color grading LUTs on top.

For lighting and reflections, Radiant GI adds real-time bounce lighting with no baking, and Shiny SSR 2 renders screen space reflections and refractions without probe setup. Luma Based Ambient Occlusion 2 covers 2D and UI elements, Edge Fusion softens the hard seams where meshes and terrain meet, and Sun Flares HDRP turns your directional light into a procedural cinematic flare.