Volumetric Fog and Lighting Assets for Unity
Atmosphere is what makes a scene feel like a place rather than a set of models. Fog gives distance, volumetric light gives shape to the air, and weather ties everything together. These assets cover all three, with versions for the Built-in pipeline, URP and HDRP depending on the product.
Volumetric Fog & Mist 2 is a full fog solution with volumetric fog areas, fog of war, day and night cycle support and point light integration. Volumetric Lights 2 renders light shafts and scattering for spot, point and area lights, with a dedicated HDRP edition and a ready-made prefab set. Dynamic Fog & Mist 2 is the lighter, faster option aimed at mobile and VR.
On the weather and shadow side, Global Snow 2 covers an existing scene in fully lit snow with no shader swaps, including footprints and terrain marks. Cloud Shadows FX projects moving cloud shadows across the world, Umbra gives URP contact hardening and contact shadows, and Skybox Plus provides a procedural sky with day-night cycle, clouds, moon phases and weather.
Atmosphere & Lighting assets for Unity
Volumetric Fog & Mist 2
Complete AAA fog solution
Volumetric Lights 2
Next-generation volumetric lighting
Volumetric Lights 2 HDRP
Volumetric lighting for HDRP
Volumetric Lights Set
Prefab volumetric light collection
Dynamic Fog & Mist 2
Dynamic fog effect
Global Snow 2
Advanced dynamic snow coverage
Umbra
Better directional shadows for URP
Cloud Shadows FX
Dynamic cloud shadow casting
Skybox Plus
Dynamic skybox with day-night cycle