Introduction
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Voxel Pyramid is a procedural world generator for Voxel Play 4. It plans and sculpts a partially-buried, Egyptian-style stepped pyramid with a rich true-3D interior on top of your Voxel Play terrain: a stepped exterior with an entrance and columned portico, a switchback descent through tier galleries, a braided maze and dungeon rooms, painted burial chambers, an apex light shaft, an underground lake and lava caverns, a subterranean river grotto, and a desert dressing pass of dunes, palms and oases. Everything is deterministic per seed.
The monument is generated at runtime as a Voxel Play detail generator and buries itself into your terrain, with only the stepped tip above the sand. There is no baked scene to ship.
Voxel Pyramid is built on the shared World Play core, a planning and sculpting framework included inside this package.
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