System Requirements
beginner start hereVoxel Pyramid requires Voxel Play 4, which is sold separately. All of Voxel Play 4's own requirements apply.
Requirements
- Voxel Play 4 installed in the same project.
- Unity 6.0 or later.
- Universal Render Pipeline (URP). The built-in pipeline is not supported.
Import order
Import Voxel Play 4 first, then Voxel Pyramid. The package includes the shared World Play core; if you also own Voxel Combat Zone, both ship the same core files with identical GUIDs, so the second import overwrites the shared core rather than duplicating it. Keep both on the same version wave.
Buried structures and world height: the pyramid buries deep below the surface. The world / terrain minimum height must sit at or below the pyramid base, or the deep walls float in empty chunks and leak to the sky. The demo sets this up for you; see How Generation Works.
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