Quick Start
beginner quick startGlobal Snow & Rain 3 · Quick Start
Quick Start
Get Global Snow running in your URP scene in a few minutes.
Step 1 - Import the Package
Import Global Snow & Rain 3 into a project that uses the Universal Render Pipeline.
Step 2 - Enable Deferred Rendering
Global Snow needs the Deferred or Deferred+ rendering path:
- Select the Universal Renderer asset used by your URP asset.
- In the Inspector, set Rendering Path to Deferred (or Deferred+).
Step 3 - Add the Render Feature
- With the Universal Renderer asset selected, click Add Renderer Feature.
- Select Global Snow Render Feature from the list.
Step 4 - Add the Component to the Camera
- Select your main camera in the Hierarchy.
- Click Add Component and search for
Global Snow. - Attach the component. It needs a Camera on the same GameObject.
Step 5 - Check the Sun
Global Snow uses a directional light for the snow lighting. It picks the first directional light it finds, so check that the Sun field in the Weather block points to your main directional light.
Step 6 - Look at the Scene
The snow shows in the Game View and, by default, also in the Scene View. If the inspector shows a red message, follow it: it tells you when the URP asset, the Render Feature or the deferred path is missing.
Step 7 - Customize
From here you can:
- Use the Weather sliders: Snow, Snowfall, Snow Dust, Rain, Puddles, Frost and Camera Frost. Set a slider to 0 to turn that effect off.
- Click a quality Preset: Best, Medium or Fastest.
- Adjust Minimum Altitude in the Coverage foldout to set where the snow starts.
- Enable Footprints and Deep Marks in Footprints & Marks, and add the
Global Snow Interactioncomponent to your characters. - Try the snowfall presets, from Soft to Blizzard, in Snowfall, Dust & Wind.
- Save your settings in a Profile with the Create button next to the Profile field.
Demo Scene
Open SnowScene_Deferred in the Demo folder and press Play. Press T to switch between following the ball, following the robot and a free camera, and use W A S D to move. See Demo Scenes for all the controls.
Next Steps
- Setup Guide - Render Feature configuration and Render Graph notes.
- Parameters - full inspector reference.
- Rain & Water - rain, puddles and running drops.
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