Sun Flares HDRP
Post-Processing
HDRP

Sun Flares HDRP

Turn your Sun into a cinematic, fully procedural lens effect for HDRP, with glow, rays and lens artifacts in a single GPU pass with automatic occlusion.

Key Features

Cinematic procedural sun disk, corona rays and animated light diffraction that feel like a real lens, not a sprite
Realistic depth-based occlusion so the flare fades correctly behind buildings, geometry and cloud layers
Art-directable ghosts in circular, hexagonal, pentagonal or octagonal shapes with adjustable sharpness
Halo with chromatic aberration for an authentic lens-glass look in your outdoor shots
Gradient sun tinting by altitude, warm at the horizon and neutral at the zenith for natural day-cycle moods
Fast and clean GPU rendering with all features computed in a single pass
DLSS compatible, working alongside Unity's DLSS upscaling for sharp performance
Volume-driven post-processing setup you can tune live in the inspector, with demo scene included