Volumetric Fog & Mist 2
A complete, performant AAA volumetric fog solution shipped in Gigaya and Praey for the Gods, for Built-in and URP including forward, forward+ and deferred.
Version 31.4 · Updated Aug 5, 2026 · Unity 2022.3+
Secure checkout on our store. View cart
Key Features
About Volumetric Fog & Mist 2
Volumetric Fog & Mist 2 is a complete and performant immersive AAA fog solution used in games like Gigaya, Praey for the Gods, MarZ: Tactical Base Defense, Falling Frontiers, Sky Fleet, Frontline ZED and many others.
💡 SAVE $40 - get this asset together with Volumetric Lights 2 in the Fog & Lighting Bundle for $89.99 instead of $129.98. Already own this one? Upgrade to the bundle later and pay only the difference.
* Also compatible with Unity 6! *
This pack includes:
✓ Volumetric Fog & Mist for Universal Rendering Pipeline
✓ Volumetric Fog & Mist for Builtin Pipeline
Key Features:
• Fog areas: create and position any number of fog areas, of any size and features in Editor or at runtime.
• Simple workflow: add fog volumes as you would create and move/scale gameobjects.
• Fog voids: you can create several fog voids easily in the scene making 3D holes into the fog (1 fog void supported in the built-in version).
• Native directional light support with shadows including cascade option.
• Fast point lights option: this feature can cast light on the fog from up to 16 (or even more) point lights with additional global controls for intensity and range and much better performance.
• Fog of war with interactive editor which allows you to paint, clear or color the fog areas with a brush or using scripting in Editor and runtime.
• Terrain fit option: ability to adapt to any kind of surface below the fog.
• Depth blur/light scattering option for maximum realism.
• Adaptative Probe Volumes support in Unity 6 (URP only) injects global illumination into the volumetric fog.
• Native URP spot & point lights support with shadows, limited to 8 lights in Forward or 64+ in Forward+/Deferred+ (for local volumetric effects only, check also our Volumetric Lights 2 asset).
And much more:
• Sun light diffusion and specular effects.
• Distant fog: cover horizon/sky/far distances with performant fog.
• Wind speed and direction.
• Turbulences.
• Fly-through-clouds: create floating clouds which can be crossed.
• Advanced transparency options to support specific non-opaque objects like lakes, ocean, rivers, sprites, etc. including a custom Shader Graph node and depth peeling in URP.
• Profile based: create and share settings among multiple fog areas or scenes.
• Ready to use presets: mist, windy mist, fog, heavy fog, low clouds, sea of clouds, toxic swamp, sand storm, ...
• Automatic fade in/out or profile-based transitions between zones.
• Height/depth gradient and density controls (URP version).
• Downscaling & upscaling options with bilateral filter for best performance.
• Works in Scene View as in Game View.
Compatible with Unity 2022.3 and Unity 6, including Render Graph (Shader Graph support requires Unity 6).
Volumetric Fog & Mist 2 fully supports built-in and URP including forward, forward+ and deferred rendering path.
Related assets:
- Volumetric Fog & Mist 2 is included in the Fog & Lighting Bundle along with Volumetric Lights 2 and also in the Ultimate Bundle.
📖 Documentation | 💬 Support | 🎬 YouTube
Technical details
- Latest version
- 31.4
- Updated
- Aug 5, 2026
- Unity
- 2022.3+
- Pipelines
- Built-in, URP
- Category
- Atmosphere & Lighting