Atmosphere & Lighting
HDRP
Volumetric Lights 2 HDRP
Next-gen volumetric light scattering for HDRP with translucency shadow maps and direct light casting, beautiful results in just a few clicks.
Key Features
Works with point, spot, disc and rectangular lights, plus partial directional light support --
Translucency shadow maps tint light as it crosses translucent or transparent materials --
Cast direct light in deferred mode so the volumetric effect illuminates scene objects --
Smooth or 3D noise based effects with profiles to share settings across many lights --
Realtime shadow occlusion plus baked volumetric shadows and distance culling for performance --
Dust particles with distance attenuation and colored, animated cookies for rich atmosphere --
Customizable boundaries, shape and light attenuation modes (linear, quadratic or custom) --
Performance and quality controls with downscaling, bilateral filter and blur options --