Grids 2D · Quick Start
Follow these steps to add a 2D grid to your Unity scene. No scripting required.
Open Window > Package Manager, locate Grids 2D in My Assets and click Import. If you downloaded the .unitypackage manually, double-click it and import all files.
Drag the Grids2D prefab from Grids2D/Resources/Prefabs into your scene hierarchy. A grid will appear in the Scene view with default settings.
Tip: The grid renders as a flat plane. Position your camera to look straight down (Y-axis) for the clearest 2D view, or use an orthographic camera.
Select the Grids2D GameObject and find the Topology dropdown in the Inspector. Try each option:
Under Grid Behavior, set Selection Mode to Cells or Territories. Enter Play Mode and hover over the grid — cells will highlight. Click to select.
Open scenes under Grids2D/Demos/ to see pathfinding, territory colorization, texture painting, and more. Each demo has a script you can study for API usage.
Now that your grid is running, explore the Settings reference for all Inspector parameters, or jump to the Scripting guide to control the grid from C# code.
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