Grids 2D
Grids & Maps
Built-inURP

Grids 2D

An easy, highly optimized and flexible 2D grid generator and territory/cell highlighter with A* path-finding (built-in and URP).

€32.19 5.0 · 22 ratings on the Unity Asset Store

Version 6.8.2 · Updated Feb 20, 2026 · Unity 2022.3+

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Key Features

Generate Voronoi, boxed, rectangular and hexagonal grids, fully interactive --
Produces a highly optimized grid mesh with reduced vertex count --
Two region levels, cells and territories, with the fastest highlighting system --
Coloring and fade out support for both cells and territories --
A* path-finding with blocking cells and per-cell or per-side crossing costs --
Range function returns reachable cells within a distance from a starting cell --
Define territories and edit cells via the API or integrated grid editor --
16 demo scenes and full C# source, works with orthographic and perspective cameras --

Videos & Screenshots

About Grids 2D

Grids 2D is an easy to use, highly optimized and flexible grid generator and territory/cell highlighter/fader.

** Features **

- Configurable, fully interactive and flexible grid generation, including Voronoi tessellation, boxed, rectangular and hexagonal types.

- Produces highly optimized grid mesh with reduced vertex count.

- Two levels of regions: cells and territories.

- Fastest selectable and highlighting system for both cells and territories.

- Coloring and fade out support for both cells and territories.

- Control the visibility of individual cells using API or alpha texture mask.

- Change visibility, color or texture of cells from Unity editor with the integrated grid editor.

- Define territories using the API, the grid editor or assigning a color texture

- A* Path Finding support. Get configurable paths from one cell to another with a single function call. Define blocking cells or specify crossing costs for entire cells or custom costs per hexagon side!

- Range function: get reachable cells within a given distance and a starting cell.

- Extensive API (C#) for controlling and managing the grid, including selectable cells/territories, finding neighbours and merging cells.

- 16 demo scenes included with practical examples (checkers board, texture/mosaic revealing, cell visibility, vertex locating, texturing, cell merging, masking, path finding, ...).

- Full source code included (C#).

** Compatibility **

- Works with orthographic and perspective cameras!

- Compatible with URP and built-in pipelines.

** Related Assets **

- Check out also Terrain Grid System a more advanced grid system which also supports 3D grids (terrain / mesh grids)!

- Upgrade anytime from Grids 2D to Terrain Grid System for $25.

📖 Documentation | 💬 Support | 🎬 YouTube

Technical details

Latest version
6.8.2
Updated
Feb 20, 2026
Unity
2022.3+
Pipelines
Built-in, URP
Category
Grids & Maps
Documentation