Setup
beginner conceptsBeautify 3 (HDRP) · Core Concepts
This guide walks you through installing and configuring Beautify 3 for Unity's High Definition Render Pipeline.
Prerequisites
| Requirement | Details |
|---|---|
| Unity | 2022.3 or later |
| Render Pipeline | HDRP with an HDRP Asset assigned in Project Settings |
| HDRP Package | Installed via Package Manager |
Installation
- Import the package - open the Package Manager (Window > Package Manager), find Beautify 3 HDRP under My Assets, and click Import.
- Let Unity compile - wait for the import and compilation to finish.
Registering the Custom Pass
HDRP requires custom post-processing effects to be registered in the pipeline asset:
- Select your HDRP Asset (found in Edit > Project Settings > Graphics).
- In the Inspector, find the After Post-Processing section under custom passes.
- Click + and add
Beautifyto the list.
If you skip this step, Beautify will not render any effects even if configured correctly in a Volume.
Adding Beautify to a Volume
- Select or create a Global Volume in your scene (GameObject > Volume > Global Volume).
- In the Volume component, click Add Override.
- Search for Beautify under Post-processing and add it.
- Enable the effect toggles you want (Sharpen, DoF, etc.) and adjust values.
You can use Local Volumes with colliders to apply different Beautify settings in different areas of your scene (e.g., indoor vs. outdoor).
Quality Mode Selection
Beautify offers three shader variants:
| Mode | Description | Best For |
|---|---|---|
| Basic | Minimal effects, lowest overhead | Performance-critical scenarios |
| Best Performance | Core effects with optimized shaders | Balanced quality/performance |
| High-Quality | All effects at full quality | PC and high-end hardware |
Next Steps
- Parameters - explore all available effect settings
- Demo Scenes - try the included example scenes
- Performance Tips - optimize for your target platform
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