Voxel Combat Zone
Game Frameworks & Packs
URP

Voxel Combat Zone

A procedural, war-torn desert city generator for Voxel Play 4: plan and sculpt a complete, ready-to-explore city with real interiors, a full destruction system, props and vegetation, deterministic per seed, for URP on Unity 6. Requires Voxel Play 4.

Key Features

Generate a complete war-torn desert city from a seed -- organic streets, an old-town quarter, plazas and a fortified perimeter wall
Explore buildings with varied facades, storefronts, real interiors, stairwells and a courtyard mosque landmark
Tear the city apart with a full destruction system -- structural collapses, shell craters, scorch, rubble, fires and smoke
Fight through it with a playable combat layer -- throwable grenades, a rocket launcher, inventory and hotbar
Populate the ruins with props and infrastructure -- cranes, checkpoints, a souk, a well, power lines and river bridges
Reclaim the streets with vegetation, date palms and graffiti, all original hand-made content
Runs entirely at runtime as a Voxel Play detail generator -- no baked scene to ship, same seed always builds the same city
Built on the shared World Play core; requires Voxel Play 4 (sold separately), for URP on Unity 6

Screenshots