Liquid Volume 2
Visual Effects
Built-inURP

Liquid Volume 2

The most complete liquid shader for potions, chemistry and simulation, with multiple miscible liquid layers, real-time physics and 40+ flasks for built-in and URP.

€41.40 5.0 · 25 ratings on the Unity Asset Store

Version 10.0 · Updated Jan 25, 2026 · Unity 2022.3+

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Key Features

Multiple liquid layers with custom amount, density, viscosity, murkiness and colors --
Miscible liquids of equal density mix into a homogeneous mixture --
Sort liquids by changing density in real time for dynamic effects --
Bubbles effect with customizable amount, speed, size, scale and brightness --
Virtual animated point lights with adjustable intensity, color and speed --
Buoyancy effect and improved mesh options for richer simulations --
Over 40 ready-to-drop lab and fantasy flasks including beakers and potions --
Smart shader variants optimized for WebGL and mobile across many platforms --

Videos & Screenshots

Liquid Volume 2 video VIDEO
Liquid Volume 2 video VIDEO
Liquid Volume 2 video VIDEO
Liquid Volume 2 screenshot 1 Liquid Volume 2 screenshot 2 Liquid Volume 2 screenshot 3 Liquid Volume 2 screenshot 4 Liquid Volume 2 screenshot 5 Liquid Volume 2 screenshot 6 Liquid Volume 2 screenshot 7 Liquid Volume 2 screenshot 8

About Liquid Volume 2

Liquid Volume 2 is a powerful and highly customizable shader that simulates realistic and animated liquid containers. Can be used in 3D scenes and 2D UI (demos included).

Liquid Volume is super easy and fun to use: just add the main script to any gameobject with a mesh to convert it into a liquid container!

Liquid Volume works with cylinders, cubes, spheres and since v3 also with irregular shapes (like potions, bottles and similar flasks).

Includes the following ready to use prefabs:

• Sphere flask

• Cylinder flask

• Cube flask

• Beaker

• Bottle

• Glass

• Circular flask

• 2 Magic Orbs

• 6 Potions

• ... even a fillable beer glass!

Experiment with your models and save your own prefabs!

** Features **

- Volumetric-based shader for realistic 3D liquid, foam and smoke rendering.

- 3 main variants included: simple (no murkiness), default (blends two liquid components + sparkling effect + PBS flask + refraction blur), and default with no flask. In built-in pipeline, there are two more variations: texture bumped (which adds overlay texture, bump and distortion effects to the flask) and reflections (uses a cubemap to render glossy reflections).

- Refraction Blur + Refraction Distortion with depth aware option.

- Light Scattering support.

- PBS flask shader, reacts properly to surrounding lighting.

- Casts realistic shadows.

- Can react to external forces and accelerations simulating physics animations according to container movement direction and velocities.

- Lot of options controlled by a custom inspector! Quickly customize smoke, foam, liquid and flask visual properties like colors, noise, alpha, turbulence, sparkling intensity, deep obscurance, density, thickness, glossiness, smoke speed, ....

All scenes shown in the demo video included in the asset (Volumetric Fog & Mist used as background in some parts of the video not included).

** Compatibility **

- Supports Built-in and URP pipelines.

- Compatible with Unity 2022 and Unity 6, including Render Graph.

- Tested on Windows/Mac/Mobile.

- OpenGL 3.0 or later required on Android. WebGL limited to simple detail level.

** Related Assets **

- Looking for even more features? Check out Liquid Volume Pro 2 & Liquid Volume Pro 2 HDRP! (Upgrade anytime for $45).

📖 Documentation | 💬 Support | 🎬 YouTube

Technical details

Latest version
10.0
Updated
Jan 25, 2026
Unity
2022.3+
Pipelines
Built-in, URP
Category
Visual Effects