Grids & Maps
Built-inURPHDRP
Terrain Grid System 2
An advanced grid generator and territory/cell highlighter for terrains, meshes and 2D, with A* path-finding (built-in, URP and HDRP).
Key Features
Attach a grid to any terrain, mesh or gameobject, or run it stand-alone --
Generate Voronoi, box, rectangular and hexagonal grids, fully interactive and fast --
Works with single and multi-tile Unity terrains or any mesh-based object --
Two region levels, cells and territories, with the fastest highlighting system --
Multi-threading A* path-finding across grids with weights, obstacles and clearance --
Get neighbours or cells in range by cost, steps or group masks, plus LOS --
Color, texture and fade cells from the integrated grid editor or by API --
Over 25 demo scenes, full C# source, Unity 2022 and Unity 6 with Render Graph --