Translucency & Shadow Maps
intermediate tasksVolumetric Lights 2 (URP) · Common Tasks
Translucency & Shadow Maps
Translucent shadow maps capture the colors of semi-transparent objects and project them through the volumetric light volume, creating effects like colored light through stained glass.
Enabling Translucency
- In the Volumetric Light inspector, expand Shadow Occlusion.
- Enable Shadows if not already enabled.
- Enable Translucency.
Setting Up Translucent Objects
Add the Volumetric Lights Translucency script to any transparent object you want to cast colored shadows.
Settings
| Parameter | Description | Default |
|---|---|---|
| Translucency | Enables color capture from transparent objects. | Off |
| Translucency Intensity | Strength of the color tinting effect. | 1 |
Tip: Combine translucency with Direct Light Cast for colored light projection onto surfaces.
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