Dynamic Fog & Mist 2 (URP) · Quick Start
Follow these steps to add Dynamic Fog to your URP project. No scripting required.
Open Window > Package Manager, locate Dynamic Fog & Mist 2 in My Assets and click Import. If you downloaded the .unitypackage manually, double-click it and import all files.
Select your URP Asset (found in Edit > Project Settings > Graphics). In the Inspector, make sure Depth Texture is enabled. Also check any URP assets assigned in Project Settings > Quality.
In the Hierarchy window, right-click and choose Effects > Dynamic Fog 2 > Fog Volume. A new GameObject with the DynamicFog component will appear in your scene.
In the DynamicFog component, assign a Profile (ScriptableObject). The asset includes sample profiles in the Demos/FogPresets folder. Select one to immediately see fog in your scene.
Adjust these beginner-friendly profile parameters to taste:
Press Play to see the animated fog in action. The fog reacts to the camera’s depth buffer, wrapping around terrain and objects.
Dynamic Fog 2/Demos/ to explore pre-configured scenes that showcase different fog styles and features.
Help us improve this documentation page.