Beautify 3 (URP) · Quick Start
Follow these steps to see Beautify 3 in action on your URP project. No scripting required.
Open Window > Package Manager, locate Beautify 3 in My Assets and click Import. If you downloaded the .unitypackage manually, double-click it and import all files.
Select your URP Renderer Data asset (usually found in Settings/). In the Inspector, click Add Renderer Feature > Beautify. This registers the Beautify render pass in the URP pipeline.
Tip: If you are unsure which Renderer Data is active, go to Edit > Project Settings > Graphics and check the Scriptable Render Pipeline Settings field, then open that asset and look at the Renderer List.
In your scene hierarchy, right-click and choose Volume > Global Volume (or use an existing Volume). In the Volume component, click Add Override > Kronnect > Beautify.
In the Beautify override, enable and tweak these beginner-friendly settings:
4–8 for a subtle clarity boost.0.3 for richer colors.0 unless you need color-blind accessibility.0.4 for a cinematic frame.Enter Play Mode or switch to the Game tab. You should see the effects applied in real time. Toggle the Beautify override on/off to compare before and after.
Open any scene under Beautify/URP/Demo/ to see pre-configured examples of all effects including bloom, depth of field, LUT color grading, and more.
Now that you have Beautify running, explore the Setup guide to learn about advanced configuration, or dive into the full parameter reference.
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