Hexasphere Grid System
Grids & Maps
Built-inURP

Hexasphere Grid System

A high-performance spherical hexagonal grid system using texture arrays and geometry shaders to drive hundreds of thousands of tiles (built-in and URP).

Key Features

Wireframe, shaded and combined styles plus a configurable bevel effect --
Per-tile color and texture with extrusion at customizable height and gradients --
Interactive: highlight tiles with cursor, drag, rotate, zoom and fly to a tile --
Fast, easy path-finding to get the optimal path between any two tiles --
HeightMap texture support with a separate water mask, Earth textures provided --
Inverted mode renders the hexasphere inwards with the camera at its center --
Smart Edges hides edges on adjacent tiles sharing the same material --
VR multi-pass support, full C# source, Unity 2022 and Unity 6 with Render Graph --