Compass Navigator Pro 4
UI, Camera & Tools
Built-inURPHDRP

Compass Navigator Pro 4

A complete compass, mini-map and radar HUD for adventure, RPG and exploration games, now with route wayfinding and save/load state, plus POIs, fog of war and scan effects. Built-in, URP and HDRP.

€55 5.0 · 72 ratings on the Unity Asset Store

Version 6.0.2 · Updated Jun 25, 2026 · Unity 2022.3+

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Key Features

Compass bar with 14 ready designs, curved bars, cardinal points and procedural tick marks
Route system guides players to any destination with an animated path on the mini-map and in the world
Efficient mini-map with fog of war, full-screen mode, zoom, pan and LUT color grading
Radar mode draws procedural rings with accurate, distance-based positions and scan presets
On-screen and off-screen target indicators with an anti-overlap stacking system
Save and load state restores discovered POIs, fog of war and the active route between sessions
Area of Interest focusing keeps performance high with thousands of POIs in the scene
World Scan effect reveals and activates points of interest with full event support
Drag-and-drop prefab, UnityEvents for discovery, and split-screen multi-instance support

Videos & Screenshots

About Compass Navigator Pro 4

Compass Navigator Pro 4 is a complete and powerful UI navigation system for adventure, RPG and open-world games: a fully customizable compass bar, a live mini-map with fog of war and radar, on/off-screen POI indicators, and a new animated Route system that guides players straight to their destination.

Drag the prefab into your scene, customize everything from one centralized inspector, and you're ready to go.

★ New in version 4:

  - Route system: draw an animated, guided path to any destination, shown on the mini-map, projected as a holographic line in the 3D world, and as a directional cue on the compass bar. Provide waypoints from script, the inspector, or Unity's NavMesh.

  - Save / Load State: persist fog of war, the active route, visited and runtime POIs and the mini-map view into your own save files, and restore them instantly.

  - Up to 4 compass instances: independent compasses, each with its own screen viewport and POI groups, for split-screen multiplayer and multi-camera setups.

  - More control: global "Show POIs" toggles, new creation events (compass bar / mini-map / indicators) and virtual methods for easy subclassing.

UI Features Included:

  - Compass Bar.

  - Mini-map with fog of war and full-screen mode.

  - Radar system with accurate ring distance.

  - Animated Route & waypoint guidance (mini-map + in-world + compass cue).

  - Target and off-screen indicators with anti-overlap system.

  - Beacon/heartbeat effects.

  - World scan effect.

Other Key Features:

  - Easy to use: drag & drop the Compass Navigator prefab to your scene and you're ready to go. Enable and customize features from a centralized inspector. Add POIs (points of interest) to any location or gameobject by adding the Compass Pro POI component. You can customize specific options for each POI.

  - Complete with powerful options: every component comes with many extra options to give your UI a professional look, from curved compass bar to cone of view and LUT/color grading controls in your mini-map and much more.

  - Interactive: includes many game-ready features such as an interactive mini-map (click or hover on POIs, enter full-screen map mode, zoom/pan around).

  - Route guidance: guide the player to any point or POI with a point-to-point line or a full NavMesh-computed path, with travelled-part coloring and an auto-managed next-waypoint cue.

  - Save / Load State: capture and restore the compass runtime state (fog of war, route, visited & runtime POIs, mini-map view) into your own save system.

  - Split screen / multiple instances: run up to 4 compass navigator instances in the same scene, each with its own viewport and POI groups.

  - Event system to react to location discovery, icons appearing/disappearing on the compass or mini-map, mouse over/clicks on mini-map icons, and more.

  - Area of Interest: let the asset focus on POIs within a certain distance and avoid performance issues when handling thousands of POIs.

** Route ** (New in v4)

  Guide your players without taking over your UI. Provide a destination and Compass Navigator Pro draws and animates the rest.

  - Renders on three surfaces at once: an animated polyline on the mini-map, a holographic line projected on the ground in the 3D world, and a directional cue on the compass bar.

  - Set routes from script (point list, or direct line to a position/POI), author them in the inspector as waypoints, or compute them automatically with Unity's NavMesh.

  - Animated styles (marching ants, dots, arrows, dashes or solid), custom textures, flow speed and corner smoothing.

  - Travelled-part coloring, auto-advance through waypoints, per-waypoint markers and optional in-world billboards.

** Compass Bar **

Includes 14 ready-to-use designs: rounded, angled, celtic black and white, 4 fantasy, 6 sci-fi, or just assign your own art in the inspector. Plus:

  - 4 world-mapping modes: frustum, screen, 180 and 360 degree view.

  - Customizable appearance: add your own art, adjustable position & size, supports bending (curved bars), edge fade out effect, alpha, automatic fade in/out.

  - Supports cardinal and ordinal points plus procedural degree marks (ticks).

  - High resolution icons with customizable behaviour (smooth fade in/out and scaling, visited vs non-visited icons, black and white variations).

  - Can focus on one POI, making its icon always visible in the compass bar.

  - Optional distance text under the POIs.

  - Option to automatically hide the compass bar if no POIs are visible.

  - Add your own icons or use the free high-quality icons included: cave, city, dock, dungeon, forest, lighthouse, mine, monolith, palace, tower, generic.

** Revealing Text & Effects **

  - Show an optional title with location tips (above/below) and distance in meters for the centered POI in the bar.

  - Show animated text under or on top of the compass bar when discovering new locations.

  - Play audio clips when locations are discovered. 5 high-quality sound clips are included.

  - Use two icon variations per POI to differentiate unexplored and explored locations.

** Mini-Map **

  Efficient mini-map system that uses smart snapshots to capture the map only when needed, for the highest performance.

  - Includes 12 ready-to-use styles + custom: torn paper, solid box/circle, 6 fantasy, 3 sci-fi variations.

  - Configure size, style, alpha, zoom range, camera snapshot mode and projection, icon size, and more. Includes buttons for zooming in/out and maximize.

  - Support for LUT textures for unlimited color customization.

  - Show the real world view or a custom user map/texture.

  - Zoom/pan the contents.

  - Full screen mode.

  - Map icons with optional text overlay and cardinals.

  - Clickable mini-map (example included to add/remove POIs by the user).

  - Optional cone of view draws the player's field of view on the mini-map.

  - Optional animated circle effect when POIs appear on the mini-map.

  - Optional circle around POIs to illustrate area of influence or search radius.

** Fog of War **

  Occludes the unexplored areas on the mini-map. Option to automatically clear the fog as the player moves.

  - Clear entire fog areas as the player enters them, based on fog volumes added to the scene.

  - Save and restore the discovered state with the new Save / Load State API.

** Radar **

  Toggle the mini-map into radar mode, which draws a procedural radar with accurate ring positions based on the desired distance.

  - Customize ring width, color, opacity and scale distance in meters.

  - Optional scan animation effect with sample presets.

** Screen Indicators **

  - Display an on-screen icon with optional title & distance over visible or in-range POIs.

  - Display off-screen indicators with an anti-overlap system that stacks indicators on the edges to avoid cluttering.

** Save / Load State ** (New in v4)

  Capture a compass' runtime state into a compact blob you store in your own save file, and restore it later: fog of war discovery, the active route and its progress, visited POIs, runtime-created POIs and the mini-map view. Pick exactly which subsystems to save with a simple scope flag.

Extras:

  - World Scan effect: run one or multiple simultaneous visual scans anywhere in the world, revealing and activating POIs and displaying them on the mini-map and compass. Includes event support to trigger actions when POIs are detected.

  - Light Beacons that briefly highlight a POI in front of your player by rendering a vertical beam from the POI to the sky.

  - Heartbeat option: plays a custom audio clip at a variable interval based on distance.

  - Multi-scene support: existing POIs can preserve their visited state between scene changes.

From the makers of Compass Navigator Pro, trusted across multiple versions with responsive support and continuous updates.

📖 Documentation | 💬 Support | 🎬 YouTube

Technical details

Latest version
6.0.2
Updated
Jun 25, 2026
Unity
2022.3+
Pipelines
Built-in, URP, HDRP
Category
UI, Camera & Tools
Documentation