UI, Camera & Tools
Built-inURPHDRP
Color Studio 10
A full in-Editor pipeline for palettes, pixel art, recoloring and sprite-to-voxel conversion, all without leaving Unity. Built-in, URP and HDRP.
Key Features
Build palettes with color-theory schemes, then export LUTs, textures and C# arrays in one click
Pixel Painter creates and edits sprites, textures and sheets with powerful brushes and tools
Animate pixel art with layer stacks, onion skinning, per-frame timing and GIF export
Modern color models including OKLch, HSL and RGB with visual pickers
Advanced layer system with masks, blend modes, opacity and effects like drop shadow and glow
Recolor sprites, meshes and skinned meshes in editor and runtime with palette rules and masks
Convert flattened pixel art into optimized low-vertex voxel prefabs
Edit scene materials in place with live preview, plus PSD import and sprite-sheet workflow