The other styles do not have this blur effect, but then the texture will pixelate, because it is a texture after all, so at some point it loses detail when zooming in. Alternatives:
The other styles do not have this blur effect, but then the texture will pixelate, because it is a texture after all, so at some point it loses detail when zooming in. Alternatives: Is there any way to make the map's texture sharper when zoomed in? In the viewport mode, there is a style that includes blurring (because zooming pixelates the quad texture so this style does a blur effect to smooth-out the pixelation).
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