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The asset supports many navigation options distributed in the Interaction and “Navigation & Camera Control” sections.

Within Interaction section, you can customize the drag (rotation) and zoom behaviours, decide if it’s the Earth or the camera which moves/rotates, and much more.

In Navigation & Camera Control section you can customize the orbit mode:

When “Enable Orbit” is enabled, you can control camera pitch/yaw as well as use the OrbitTo() and other orbit APIs.

Also, you can set the right drag behaviour to “Orbit” under the Interaction section:

Now, you can use the right mouse button to modify the pitch/yaw of the camera.

Check the Navigation methods in the API section.

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