The asset supports many navigation options distributed in the Interaction and “Navigation & Camera Control” sections.
Within Interaction section, you can customize the drag (rotation) and zoom behaviours, decide if it’s the Earth or the camera which moves/rotates, and much more.
In Navigation & Camera Control section you can customize the orbit mode:
When “Enable Orbit” is enabled, you can control camera pitch/yaw as well as use the OrbitTo() and other orbit APIs.
Also, you can set the right drag behaviour to “Orbit” under the Interaction section:
Now, you can use the right mouse button to modify the pitch/yaw of the camera.
Check the Navigation methods in the API section.