map.AddText: adds a label at any position on the globe with custom font, color, size and style.
map.AddTextPro: same than AddText but uses TextMesh Pro instead of the legacy Text Mesh component.
map.AddMarker: adds a marker on the globe. It can be a gameobject, a circle, projected circle or quad. Returns a reference to the marker.
map.AddLine: draws a line on the globe between two points with custom width, color, drawing duration and fade out effects. Returns a reference to a LineMarkerAnimator component which exposes additional properties like “useTube” (uses a 3D tube to draw the line instead of a 2D flat line).
map.AddPolygon3D: draws a polygon over the globe with custom color and optional fill color. Receives a list of latitude/longitude coordinates.
map.ClearMarker: destroy a marker created with AddMarker.
map.ClearMarkers: destroy all markers.
map.ClearLineMarker: destroy a line added to the globe and returned when calling AddLine function.
map.ClearLineMarkers: destroy all lines.