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Introduction

Voxel Play 2 is a fast voxel engine plus a collection of tools to speed up your game development. It leverages highly optimized code, including GPU instancing, compute buffers and texture arrays, to generate beautiful, rich, vast infinite worlds which can be customized, manipulated and destroyed in many ways.

Voxel Play 2 is compatible with Built-In and URP (Universal Rendering Pipeline). Includes specific optimizations for URP such as better lighting with full support of directional, point and spot lights with shadows (in built-in pipeline, spot lights are not supported).

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