Virtual Emitters are GI injectors that can be placed anywhere in the scene. This feature must be enabled in the Radiant Gi inspector:

To add a virtual emitter to your scene, select the top menu GameObject -> Create Other -> Radiant GI -> Virtual Emitter.
You can also add the RadiantVirtualEmitter script to any gameobject or character in the scene.
The following image show the properties that can be configured per virtual emitter:

Please note that light from virtual emitters can leak through walls. Use the Box Center / Box Size properties to limit the volume where the light of this virtual emitter can be used.
There is no limit to the number of virtual emitters you can have in the scene, but only the 32 emitters closest to the camera will be used.