URP support is limited in this package. Please make sure you import the URP version only in your URP project.
Also, make sure you add the “Liquid Volume Depth Pre Pass” render feature so the volumetric liquid can render correctly:
The “Interleaved Rendering” option can be used to improve potions rendering when they overlap.
How to set up Render Feature
In order for Liquid Volume Pro to render correctly, you need to set up the “Render Feature” option. Follow the steps below to set it up:
- Go to Edit – Project Settings – Graphics and click the Render Pipeline profile to access its location on the project and click it to open the options on the inspector panel.
- Double-click the “Universal Render Data” to open it and finally add the Liquid Volume Pro Render Feature at the bottom.