Hexasphere works in VR but in order to use the interaction options you need to enable the “VR Enabled” checkbox in the Hexasphere inspector.
Custom Gazes & Pointers (beta)
Google VR Pointer & Controller Touch
To enable tiles selection and interaction using controller touch edit HexaspherePriv.cs (located in Hexasphere/Scripts/Core) and uncomment the line that reads:
//#define VR_GOOGLE
Samsung Gear VR Pointer
To enable tiles selection and interaction using Samsung Gear VR pointer (laser) edit HexaspherePriv.cs (located in Hexasphere/Scripts/Core) and uncomment the line that reads:
//#define VR_SAMSUNG_GEAR_CONTROLLER