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Virtual Reality Options

Hexasphere works in VR but in order to use the interaction options you need to enable the “VR Enabled” checkbox in the Hexasphere inspector.

Custom Gazes & Pointers (beta)

Google VR Pointer & Controller Touch

To enable tiles selection and interaction using controller touch edit HexaspherePriv.cs (located in Hexasphere/Scripts/Core) and uncomment the line that reads:

//#define VR_GOOGLE

Samsung Gear VR Pointer

To enable tiles selection and interaction using Samsung Gear VR pointer (laser) edit HexaspherePriv.cs (located in Hexasphere/Scripts/Core) and uncomment the line that reads:

//#define VR_SAMSUNG_GEAR_CONTROLLER
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