Just edit DynamicFog.cs and add [ImageEffectOpaque] before OnRenderImage method.
Assign a directional light or Sun gameobject to the Sun property in the inspector (eg. assign the Sun gameobject of Time Of Day plugin). Once assigned, DynamicFog will lerp between fog color and black depending on the Y-axis angle of the directional light.
Starting version 6, Dynamic Fog & Mist includes two scripts: Dynamic Fog (normal usage, recommended for most situations). Dynamic Fog Exclusive. This new script is a variant of the normal script optimized for performance. It includes a “Downsampling” parameter in the inspector that allows you to reduce quality to improve speed.
Make sure Quality is set to Medium or Higher in Project Settings / Quality.
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