skip to Main Content

When I load another scene and come back to the original scene, the POIs state is not preserved, ie. their visited status is cleared. How can I preserve POIs between scene changes?

Just tick the DontDestroyOnLoad property of the POIs you want their state to be preserved between scene changes. Enabling this option will have the following effects:

The POI gameobject won’t be removed when the other scene is loaded.

The POI won’t be visible in the new scene though, but it will be activated again (visible in the compass bar) when you load the original scene back.

The compass shows too small on mobile devices. How to scale it up?

The compass asset is an Unity UI element so it respects the Canvas Scaler options. Try using “Constant Physical Size” or “Scale With Screen Size” to get the appropriate scale on any device.

I have a question which is not covered in the guide...
Please use the Support Forum and post your question there. Our team will get back to you shortly.

Back To Top