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Recolor Component

The “Recolor” component is a script that you can add to any gameobject to change its colors at runtime. Just
select your sprite or gameobject and add the “Recolor” script to it:

You can select an existing palette (created with the Palette Manager) or apply
custom or individual color modifications.

Note that original textures or materials won’t be modified – they’ll be instantiated before receiving the
changes. Disable or remove “Recolor” script to restore the original materials or textures.

Quick demo of Recolor feature in realtime

Color Studio: recoloring game objects

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