Table of Contents
The “Recolor” component is a script that you can add to any gameobject to change its colors at runtime. Just
select your sprite or gameobject and add the “Recolor” script to it:
You can select an existing palette (created with the Palette Manager) or apply
custom or individual color modifications.
Note that original textures or materials won’t be modified – they’ll be instantiated before receiving the
changes. Disable or remove “Recolor” script to restore the original materials or textures.