The following properties and methods can be accessed through the
property (check sample script included in demo scene):
sun: assigns or gets the gameobject that holds the directional light acting as the Sun.
depthOfFieldTarget: assigns or gets the gameobject that’s being tracked by the depth of field autofocus algorithm when in Follow Target mode.
OnBeforeFocus: event that’s triggered when focusing an object and allows you to get and change the current focus distance dynamically.
depthOfFieldCurrentFocalPointDistance: the current distance to the focused object.
sharedSettings: returns a reference of the current settings of the Beautify effect in the volume.
settings: returns a copy of the current settings of the Beautify effect in the volume.
Blink(duration, maxValue): executes a blink effect (like in demo scene). For example, if you call
it will execute a blink effect for 0.5 seconds.