Quick Start

beginner quick start

Global Snow · Quick Start

Quick Start

Get Global Snow running in your scene in under 5 minutes.

Step 1 — Import the Package

Import the Global Snow package from the Unity Asset Store. Choose the correct sub-package for your pipeline:

PipelinePackage to Import
Built-in RPGlobal Snow (Built-in)
URPGlobal Snow (URP)
Do not import both packages into the same project. Choose only the one that matches your active render pipeline.

Step 2 — Add the Component

  1. Select your Main Camera in the Hierarchy (Built-in RP) or any suitable GameObject (URP).
  2. Click Add Component and search for GlobalSnow.
  3. Attach the component.

Step 3 — Assign the Sun

Global Snow needs a directional light to compute relief and occlusion. It picks one automatically, but verify the Sun field in the inspector points to your main directional light.

Step 4 — Press Play

Enter Play mode. Your scene should now be covered in snow. Use the Quality preset dropdown to quickly switch between Best Quality, Medium, and Fastest.

Step 5 — Customize

From here you can:

  • Adjust Minimum Altitude under Coverage to control where snow starts.
  • Enable Footprints and Terrain Marks under Features.
  • Enable Snowfall to add falling snow particles.
  • Enable Camera Frost for a cold-environment overlay.
Tip: For deferred rendering (recommended), no extra setup is needed. For forward rendering in the Built-in RP, see the Parameters page for the Scene Setup options.

Demo Scene

Load the demo scene included in the Demo folder and press Play. Controls:

KeyAction
WASDMove
MouseLook around
SpacebarJump
TToggle snow on/off
LChange daylight
Delete the Demo folder before building your project to avoid shipping unnecessary assets.

Next Steps

  • How It Works — understand deferred vs. forward rendering approaches.
  • Parameters — full inspector reference.
  • Tutorials — video walkthroughs for common setups.
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