Setup
beginner conceptsBeautify 3 (HDRP) · Core Concepts
This guide walks you through installing and configuring Beautify 3 for Unity's High Definition Render Pipeline.
Prerequisites
| Requirement | Details |
|---|---|
| Unity | 2022.3 or later |
| Render Pipeline | HDRP with an HDRP Asset assigned in Project Settings |
| HDRP Package | Installed via Package Manager |
Installation
- Import the package — open the Package Manager (Window > Package Manager), find Beautify 3 HDRP under My Assets, and click Import.
- Let Unity compile — wait for the import and compilation to finish.
Registering the Custom Pass
HDRP requires custom post-processing effects to be registered in the pipeline asset:
- Select your HDRP Asset (found in Edit > Project Settings > Graphics).
- In the Inspector, find the After Post-Processing section under custom passes.
- Click + and add
Beautifyto the list.
Important: If you skip this step, Beautify will not render any effects even if configured correctly in a Volume.
Adding Beautify to a Volume
- Select or create a Global Volume in your scene (GameObject > Volume > Global Volume).
- In the Volume component, click Add Override.
- Search for Beautify under Post-processing and add it.
- Enable the effect toggles you want (Sharpen, DoF, etc.) and adjust values.
Tip: You can use Local Volumes with colliders to apply different Beautify settings in different areas of your scene (e.g., indoor vs. outdoor).
Quality Mode Selection
Beautify offers three shader variants:
| Mode | Description | Best For |
|---|---|---|
| Basic | Minimal effects, lowest overhead | Performance-critical scenarios |
| Best Performance | Core effects with optimized shaders | Balanced quality/performance |
| High-Quality | All effects at full quality | PC and high-end hardware |
Next Steps
- Parameters — explore all available effect settings
- Demo Scenes — try the included example scenes
- Performance Tips — optimize for your target platform
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