Performance Tips

intermediate performance

Beautify 3 (HDRP) · Troubleshooting & FAQ

Beautify 3 HDRP is optimized for high-end platforms, but fine-tuning can help you hit your target framerate.

Optimization Tips

TipImpactHow To
Use Best Performance mode High Set the quality mode to Best Performance in the Beautify Volume override. Uses optimized shaders with fewer instructions.
Disable unused effects High Only enable the effects you actually use. Each enabled effect adds GPU cost even at subtle settings.
Reduce DoF sample count Medium Lower the Depth of Field > Sample Count or enable Downsampling to render DoF at reduced resolution.
Avoid overlapping with HDRP post-processing Medium If using Beautify's bloom or color grading, disable HDRP's built-in equivalents in the Volume to avoid double processing.
Use Basic mode as fallback High Set quality to Basic for low-performance scenarios. Only sharpening and basic color adjustments are applied.
Limit Frost FX resolution Medium Frost FX can be expensive at full resolution. Use downsampling or limit the effect to specific cameras.
Profile with Frame Debugger Use Unity's Frame Debugger (Window > Analysis > Frame Debugger) to identify which Beautify passes are most expensive.

Recommended Quality Tiers

TierQuality ModeRecommended Effects
LowBasicSharpen only
MediumBest PerformanceSharpen + Color Grading
HighHigh-QualityAll effects as desired
Tip: Use scripting to switch quality modes at runtime based on hardware or user preferences via HDRP Volume weight blending.
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