Quick Start

beginner quick start

X-Frame FPS Accelerator · Quick Start

Quick Start — First result in 5 minutes

Follow these steps to add X-Frame FPS Accelerator to your project.

Step 1 — Import the package

Open Window > Package Manager, locate X-Frame FPS Accelerator in My Assets and click Import. If you downloaded the .unitypackage manually, double-click it and import all files.

Step 2 — Add X-Frame to your camera

Select your Main Camera in the hierarchy. In the Inspector, click Add Component and search for X-Frame. The XFrameManager component appears on the camera.

Step 3 — Choose a method

Set the Method to Adaptive Downsampling (recommended). This dynamically adjusts resolution based on current FPS.

Step 4 — Set your target FPS

Set Minimum FPS to your desired target (e.g., 60). X-Frame only activates when FPS falls below this value.

Step 5 — Press Play

Enter Play Mode. Enable Show FPS to see the counter. If your FPS is below the target, X-Frame automatically reduces resolution. Move the camera to see how quality adapts dynamically.

Checklist

  • ☑ Package imported successfully
  • ☑ XFrameManager component added to main camera
  • ☑ Method set to Adaptive Downsampling
  • ☑ Target FPS configured
  • ☑ FPS counter visible in Game view

Next steps

Explore the Settings page for the full parameter reference, or learn about the different algorithms available.

Was this page helpful?