Transition Types

beginner concepts

Transitions Plus · Core Concepts

Transition Types

Transitions Plus includes 25 transition types. Each type can be further customized with color mode, noise, toon options, center point, inversion and more. The table below describes every type and suggests typical use cases.

TypeDescriptionTypical Use
FadeSmooth alpha blend to a solid color, gradient or texture.Scene loads, menu transitions.
MosaicPixelates the screen into increasingly large blocks.Retro/stylized scene changes.
DissolveNoise-driven dissolve that eats away the image.Death screens, dream sequences.
TilesGrid of tiles that flip or fade individually.Puzzle games, UI reveals.
ShapeMask defined by an SDF texture (star, heart, custom).Branded intros, character spotlights.
WipeA straight edge sweeps across the screen.Cinematic cuts, before/after reveals.
DoubleWipeTwo edges converge from opposite sides.Split-screen transitions.
CrossWipeHorizontal and vertical wipes combined.Dynamic scene changes.
CircularWipeA circle expands or contracts from a center point.Character focus, retro iris wipe.
BurnEdge dissolves with a glowing ember border.Fire themes, dramatic reveals.
BurnSquareRectangular burn pattern.UI panels, card reveals.
SplashInk-splash pattern expanding from center.Artistic, painted styles.
SeaWavesWavy, ocean-like distortion wipe.Water themes, calm transitions.
ScreenCRT / monitor turn-off effect.Retro TV, electronic themes.
SmearDirectional motion-blur smear.Speed, action sequences.
SlideCurrent view slides off-screen, revealing the next.Presentations, menu navigation.
DoubleSlideTwo halves slide in opposite directions.Split reveals, versus screens.
Cube3D cube rotation between views.Portfolio, gallery navigation.
MeltImage melts downward like hot wax.Horror, surreal themes.
CirclesPattern of expanding circles.Playful, cartoon styles.
SpiralSpiral pattern expanding from center.Psychedelic, portal effects.
PixelateProgressive pixelation into large blocks.Retro, 8-bit aesthetic.
TilesProgressiveTiles appear one by one in sequence.Loading screens, progressive reveals.
WarpImage warps and distorts as it transitions.Sci-fi, teleportation.
RippleConcentric ripple distortion.Water impact, shock waves.
Tip: Combine any type with Noise Intensity, Toon Gradient and Invert to create entirely new looks from the same base type. Use Parameters for full details on each setting.

Color Modes

Every transition type supports three color modes:

ModeDescription
Single ColorThe overlay uses a flat color (e.g. black, white).
GradientA two-color gradient fills the overlay.
TextureA custom texture is used as the overlay background.

Creating Custom Shape Textures

The Shape transition type uses an SDF (Signed Distance Field) texture as its mask. To create your own:

  1. Use a free tool such as SDF Maker.
  2. Export the SDF as a PNG with a white shape on black background.
  3. Import into Unity and assign it to the Shape Texture field.
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