Quick Start
beginner quick startTransitions Plus · Quick Start
Quick Start — First transition in 5 minutes
Follow these steps to see Transitions Plus in action. No scripting required.
Step 1 — Import the package
Open Window > Package Manager, locate Transitions Plus in My Assets and click Import. If you downloaded the .unitypackage manually, double-click it and import all files.
Step 2 — Add the component to your scene
Go to Main Menu > GameObject > Effects > Transitions Plus.
A new TransitionsPlus GameObject appears in the Hierarchy with the TransitionAnimator component attached.
Step 3 — Load a preset
- Select the
TransitionsPlusGameObject. - In the Inspector, click Preset and browse the
Transition Presetsfolder (included with the asset). - Choose any preset — for example Dissolve Smoke.
Step 4 — Preview the transition
Drag the Progress slider in the Inspector from 0 to 1. You will see the transition overlay animate over the Game view in real time — no need to enter Play mode.
Step 5 — Play the transition at runtime
- Enable the Auto Play checkbox on the component.
- Press Play in the Editor.
- The transition runs automatically using the selected preset.
Tip: Enable Auto Destroy to remove the transition GameObject once the animation completes. This keeps your Hierarchy clean.
Step 6 — Save your own profile
After tweaking parameters to your liking, scroll to the bottom of the Inspector and click Save As New Profile. This creates a reusable TransitionProfile asset you can drag into any scene or reference from scripts.
Next Steps
- Parameters — detailed reference for every Inspector setting.
- Transition Types — visual catalogue of all 25 types with descriptions.
- Scripting Support (C#) — start transitions from code, load scenes, cross-fade cameras.
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