Introduction

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Highlight Plus · Start Here

Highlight Plus is a complete highlighting, selection, and visual feedback system for Unity. Add outline, glow, see-through (X-ray), overlay, target indicators, hit FX, and more to any 3D object — with zero code required for basic use and a full C# API for advanced control.

Key Features

  • Outline — crisp contour lines with four quality levels (Fastest, Medium, High, Highest)
  • Outer Glow — bloom-like glow with multi-pass color control
  • Inner Glow — rim-lighting effect rendered inside the mesh
  • See-Through (X-Ray) — reveal occluded objects behind walls and geometry
  • Overlay — pulsing color wash with optional texture patterns
  • Target FX — animated ground decal or rotating sprite indicator
  • Hit FX — brief color punch on impact
  • Selection System — click-to-select with per-state profiles via Highlight Manager
  • Profiles — save and reuse effect presets across objects
  • GPU Instancing — batched rendering for outline and glow passes

Requirements

Unity version2022.3 LTS or newer
Render pipelinesBuilt-in Render Pipeline, Universal Render Pipeline (URP)
PlatformsAll platforms supported by Unity (desktop, mobile, console, WebGL)

Next Steps

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