Quick Start
beginner quick startDynamic Fog & Mist 2 (URP) · Quick Start
Quick Start — First fog in 5 minutes
Follow these steps to add Dynamic Fog to your URP project. No scripting required.
Step 1 — Import the package
Open Window > Package Manager, locate Dynamic Fog & Mist 2 in My Assets and click Import. If you downloaded the .unitypackage manually, double-click it and import all files.
Step 2 — Enable Depth Texture
Select your URP Asset (found in Edit > Project Settings > Graphics). In the Inspector, make sure Depth Texture is enabled. Also check any URP assets assigned in Project Settings > Quality.
Step 3 — Create a Fog Volume
In the Hierarchy window, right-click and choose Effects > Dynamic Fog 2 > Fog Volume. A new GameObject with the DynamicFog component will appear in your scene.
Step 4 — Assign a Profile
In the DynamicFog component, assign a Profile (ScriptableObject). The asset includes sample profiles in the Demos/FogPresets folder. Select one to immediately see fog in your scene.
Step 5 — Tweak basic settings
Adjust these beginner-friendly profile parameters to taste:
- Density — increase for thicker fog, decrease for light mist.
- Base Altitude / Max Height — control where fog sits in your terrain.
- Tint Color — match your scene’s mood (warm sunset, cool moonlight).
- Speed & Direction — animate the fog with wind.
Step 6 — Enter Play Mode
Press Play to see the animated fog in action. The fog reacts to the camera’s depth buffer, wrapping around terrain and objects.
Dynamic Fog 2/Demos/ to explore pre-configured scenes that showcase different fog styles and features.
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