Introduction

beginner start here

Dynamic Fog & Mist 2 (URP) · Start Here

Dynamic Fog & Mist 2 for Unity URP

What is Dynamic Fog & Mist 2?

Dynamic Fog & Mist 2 is a lightweight, high-performance fog effect for Unity's Universal Render Pipeline (URP). It produces animated landscape fog, volumetric mist, and a built-in fog of war system — all from a single post-processing pass.

The effect uses ray-marching and 3D noise to create natural-looking, animated fog volumes that react to lighting conditions. Because the fog is rendered as a screen-space effect, it works on any scene geometry without requiring custom shaders on your objects.

URP only. This version of Dynamic Fog & Mist has been built from scratch for Universal Render Pipeline. If your project uses the Built-in pipeline, use the Built-in version instead.

Key Features

Fog Rendering

  • Ray-marched volumetric fog — realistic depth-aware fog that respects scene geometry.
  • 3D noise animation — turbulence, wind direction and speed produce natural fog movement.
  • Height-based density — configurable base altitude and max height for valley or ground fog.
  • Distance-based rendering — maximum draw distance for performance control.
  • Vertical gradient — color gradient from ground to top for atmospheric depth.

Lighting & Color

  • Light scattering — configurable diffusion power and intensity for sun/moon glow.
  • Sun color integration — automatically matches the directional light color.
  • Tint color & brightness — per-volume color customization.
  • Noise color blending — secondary color mixed through the noise pattern.

Fog of War

  • Texture-based visibility — a 2D texture controls fog opacity across the world.
  • Runtime clearing/restoring — reveal areas as the player explores, with optional auto-restore.
  • Built-in editor — paint fog of war masks directly in the Scene view.

Volume System

  • Multiple fog volumes — place independent fog areas throughout your scene.
  • Sub-volumes — override fog appearance in specific zones with smooth transitions.
  • Profile system — save and share fog presets via ScriptableObject profiles.

Requirements

RequirementMinimum
Unity version2022.3 LTS or later
Render pipelineUniversal Render Pipeline (URP)
URP Depth TextureMust be enabled in URP Asset

Resources

ResourceLink
Asset StoreDynamic Fog & Mist 2 (URP)
Supportkronnect.com/support
Video OverviewYouTube
Was this page helpful?