Troubleshooting
intermediate troubleshootingBeautify 3 (URP) · Troubleshooting & FAQ
Troubleshooting
This page covers the most common issues users encounter with Beautify 3 for URP and how to resolve them.
Effects not visible
| Symptom | You enabled Beautify settings but see no visual change in Game view. |
|---|---|
| Cause | The Beautify Renderer Feature is missing from the active URP Renderer, or the Volume override is not active. |
| Solution |
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Performance is lower than expected
| Symptom | FPS drops significantly after enabling Beautify. |
|---|---|
| Cause | Too many expensive effects enabled at once (e.g., Depth of Field + Bloom + SSAO combined). |
| Solution |
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Visual artifacts or flickering
| Symptom | Screen shows banding, edge artifacts, or flickering in certain effects. |
|---|---|
| Cause | Typically caused by HDR being disabled, or depth texture precision issues. |
| Solution |
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Conflicts with other post-processing
| Symptom | Beautify effects are overridden or duplicated when used alongside Unity's built-in post-processing (Bloom, Tonemapping, etc.). |
|---|---|
| Cause | Both Beautify and Unity's post-processing are applying similar effects on the same frame. |
| Solution |
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Build errors or shader compilation issues
| Symptom | Errors during build related to Beautify shaders, or effects work in Editor but not in builds. |
|---|---|
| Cause | Shader stripping is removing required variants, or the target platform doesn't support certain features. |
| Solution |
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Effects not showing in Scene view
| Symptom | Beautify effects are visible in Game view but not in the Scene view. |
|---|---|
| Cause | Post-processing is disabled for the Scene camera by default. |
| Solution | In the Scene view toolbar, click the Effects dropdown (camera icon) and enable Post Processing. |
Still stuck?
If your issue is not listed here, check the FAQ or contact support at contact@kronnect.com with your Unity version, URP version, and a description of the problem.
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