Setup

beginner concepts

Beautify 3 (URP) · Core Concepts

Prerequisites

Before setting up Beautify, make sure your project meets these requirements:

  • Unity 2022.3 LTS or newer.
  • Universal Render Pipeline (URP) installed via the Package Manager (Window > Package Manager > Unity Registry).
  • A URP Settings asset assigned in Edit > Project Settings > Graphics and in Project Settings > Quality.

Video Walkthrough

Prefer watching? This 3-minute video covers the full setup process:

Step-by-Step Setup

1. Add the Beautify Renderer Feature

Open your URP Renderer Data asset (the one referenced by your URP Settings asset). In the Inspector, click Add Renderer Feature > Beautify.

Adding Beautify Renderer Feature to URP Forward Renderer
Multiple quality levels? If you created your project from the URP template, Unity assigns a different URP asset to each quality level. Make sure you add the Beautify Renderer Feature to every URP Renderer Data asset — both the one in Project Settings > Graphics and any assigned in Project Settings > Quality.
Render Pass Event: Notice the Render Pass Event dropdown in the Beautify Renderer Feature. Set it to Before Rendering Transparents if you want Beautify effects to ignore transparent objects (UI overlays, particles, etc.).

2. Enable Post Processing on the camera

Select your main camera and tick the Post Processing checkbox in its Inspector.

Alternatively, for better performance: leave Post Processing unchecked on the camera and enable Ignore Post Processing Option in the Beautify Renderer Feature instead. This bypasses Unity's post-processing stack entirely, saving a full-screen blit — recommended on mobile.

3. Create a Volume with Beautify

Add a Global Volume to your scene (right-click Hierarchy > Volume > Global Volume). If you already have one, select it.

In the Volume component:

  1. Click Add Override.
  2. Navigate to Kronnect > Beautify.
  3. Enable the effects you want by ticking their checkboxes and adjusting values.

4. Verify

Enter Play Mode or check the Game view. You should see Beautify effects applied. Toggle the override on/off in the Volume to compare before and after.

Scene view: Effects don't appear in Scene view by default. Click the Effects dropdown (camera icon) in the Scene view toolbar and enable Post Processing.

Build Settings (optional)

To reduce build time and size, open the Beautify Renderer Feature and expand Build Options. Disable any effects you won't use — this strips their shader variants from the build.

See Build Tips for detailed guidance on platform-specific optimizations.

Next Steps

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