Introduction

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Beautify 3 (URP) · Start Here

Beautify 3 for Unity URP

What is Beautify?

Beautify 3 is a high-performance post-processing image enhancement asset for Unity's Universal Render Pipeline (URP). It combines multiple visual effects into optimized render passes, delivering professional-quality results with minimal GPU overhead.

Unlike Unity's built-in post-processing stack, Beautify merges several operations into single passes — meaning you can stack sharpen, bloom, depth of field, color grading and more without the performance cost of running them separately.

Award-winning quality — Kronnect was nominated for Publisher of the Year at the Unity Awards 2023, with Beautify being one of its flagship products.

Key Features

Image Enhancement

  • Sharpen — intelligent local-contrast sharpening that enhances detail without haloing artifacts.
  • Dithering — removes color banding in gradients (skyboxes, fog, smooth surfaces).
  • Color Tweaks — saturation, brightness, contrast, daltonize, tint, and white balance controls.
  • Edge Anti-aliasing — per-pixel edge smoothing that works on top of MSAA or FXAA.

Tonemapping & Color Grading

  • ACES & AGX Tonemapping — filmic tone-mapping operators used in AAA productions.
  • LUT Support — use standard .CUBE or texture-based LUTs. Includes an in-editor LUT Browser.
  • Sepia, B&W & Daltonize — creative and accessibility color transforms.

Lens & Lighting Effects

  • Bloom — high-quality multi-pass bloom with customizable thresholds, tint, and layer exclusion.
  • Anamorphic Flares — horizontal/vertical lens flares with spread and intensity controls.
  • Sun Flares — procedural or directional light flares with ghosts and chromatic aberration.
  • Lens Dirt — screen-space dirt/dust overlay that reacts to bloom intensity.
  • Chromatic Aberration — lens fringe effect with configurable intensity.
  • Depth of Field — bokeh-quality DoF with transparency support and focus tracking.
  • Eye Adaptation — automatic exposure adjustment based on scene luminance.

Artistic Effects

  • Vignetting — customizable screen-edge darkening with inner ring control.
  • Outline — edge detection (Sobel method) for stylized or toon rendering.
  • Night & Thermal Vision — preset vision modes for gameplay effects.
  • Film Grain, Pixelate, Blur — additional creative post-effects.

See It in Action

Requirements

RequirementMinimum
Unity version2022.3 LTS or newer
Render pipelineUniversal Render Pipeline (URP) 12+
PlatformsPC, Mac, Linux, iOS, Android, WebGL, consoles
Graphics APIsDirect3D 11/12, Vulkan, Metal, OpenGL ES 3.0+
HDRP or Built-in? — This documentation covers the URP version. Separate packages exist for HDRP and Built-in RP.

Next Steps

Ready to get started? Follow the recommended path:

  1. Quick Start — see your first result in 5 minutes.
  2. Setup Guide — learn about renderer features, volumes, and configuration options.
  3. Parameters Reference — full list of every setting and what it does.
  4. FAQ — common questions answered.
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