UI, Camera & Tools
Built-inURPHDRP
Shader Control
Unity editor tool for inspecting and stripping shader keywords and variants. Reduce build size across Built-in, URP, and HDRP pipelines.
Key Features
Visualize every shader keyword active in your project at a glance
Strip unused shader variants to dramatically reduce build size
Create optimized Shader Variant Collections with one click
Per-shader and per-keyword enable/disable control in the editor
Build log analysis reveals exactly which variants ship in your game
Works across Built-in, URP, and HDRP -- every pipeline covered
Essential for mobile and WebGL where shader bloat kills performance
Trusted editor tool by thousands of Unity developers worldwide