Introduction
beginner start hereWorld Map Globe Edition · Start Here
What is World Map Globe Edition?
World Map Globe Edition is a comprehensive interactive 3D globe asset for Unity. It renders a fully detailed Earth sphere with political boundaries, province borders, cities, and labels — all from integrated offline cartography data. No internet connection is required for basic map display.
Use it for strategy games, educational apps, mission briefings, data visualization dashboards, or any project that needs an interactive world globe.
Award-winning publisher — Kronnect was nominated for Publisher of the Year at the Unity Awards 2023.
Key Features
Cartography & Data
- 241 countries with full political boundaries
- 4,000+ provinces & states with individual borders
- 7,000+ cities filterable by population and class
- Multiple detail levels — choose between quality and file size for frontiers and city databases
- Mount points — user-defined locations with custom tags, editable in the built-in editor
Rendering & Styles
- 7 scenic styles — including realistic Earth with clouds, day/night cycle, glow effects, and physically-based atmosphere scattering
- Country & province highlighting — colorize, texture, and highlight regions on hover or via scripting
- Automatic labels — country and city names rendered with customizable fonts
- Markers & line animations — place 2D/3D markers, draw animated travel lines between locations
- Bake Texture — bake colorized countries/provinces into the globe texture for zero runtime cost
Navigation & Interaction
- Fly-to animation — smooth globe rotation to any country, city, province, or coordinate
- Path finding — built-in navigation between countries with optional route visualization
- Hexagonal grid overlay — configurable hex grid with path-finding support for strategy games
- Fog of War — reveal/hide areas of the globe dynamically
- Mini Map — secondary camera view showing a mini globe or rectangular projection
Integration & Platform
- Online tile maps — integrate with tile servers (OpenStreetMap, Mapbox, etc.) for street-level detail
- VR support — tested with XR Interaction Toolkit, Oculus, and SteamVR
- Ticker component — scrolling text overlay on the globe surface
- World Map Calculator — distance and area calculations on the sphere
- World Map Decorator — fill countries with patterns, textures, or procedural effects
Scripting
- Full C# API — programmatic access to countries, provinces, cities, markers, labels, navigation, and more
- Rich event system — callbacks for clicks, hovers, drag, zoom, and fly-to completion
- Data import/export — load and save custom map data at runtime
Requirements
| Requirement | Details |
|---|---|
| Unity version | 2022.3 LTS or newer |
| Render pipelines | Built-in, URP, HDRP |
| Platforms | Windows, macOS, Linux, Android, iOS, WebGL, VR headsets |
| .NET backend | Mono and IL2CPP |
Note: The atmosphere scattering style requires desktop-class GPU and is not supported on mobile platforms.
What's Next?
- Quick Start — get the globe running in under 5 minutes
- How to Use the Asset — detailed setup and configuration guide
- Programming Guide — start scripting with the C# API
- FAQ — common questions answered
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