URP Instructions
beginner conceptsAdditional setup steps required when using Trails FX with the Universal Render Pipeline (URP).
URP Configuration
| Requirement | How to Enable |
|---|---|
| Opaque Texture (for Space Distortion effect) | Select your URP Renderer Asset > enable Opaque Texture in the General section. |
Demo Scene Materials
The included demo scene uses Built-in RP materials. To use it with URP:
- Open the demo scene.
- Go to Edit > Rendering > Materials > Convert Built-in Materials to URP.
- Select all materials in the scene and convert them.
Note: Trail effect shaders are pipeline-aware and do not need manual conversion — only the demo scene materials require this step.
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