Introduction
beginner start hereTrails FX · Start Here
Trails FX is a fast, lightweight Unity package for adding smooth trails to moving GameObjects, characters, and weapons. It supports the Built-in and URP rendering pipelines on Unity 2022.3 and later.
Key Features
- Multiple trail styles — Color, Texture Stamp, Clone, Outline, Space Distortion, Dash, and Custom material
- Skinned mesh support — trails follow animated characters with per-vertex accuracy
- Flexible triggers — generate snapshots on movement, time interval, collision, or continuously
- Color Ramp — map a gradient texture along a blade or edge (ideal for sword trails)
- Animation state filtering — restrict trails to specific Animator states and time ranges
- Profile system — save and reuse trail configurations across multiple objects
- Draw Behind — render trails behind the character using the stencil buffer
- Zero per-frame allocation — GPU-instanced rendering with pooled meshes
Pipeline Support
| Pipeline | Support | Notes |
|---|---|---|
| Built-in RP | Full | All features available |
| URP | Full | Space Distortion requires Opaque Texture enabled |
Requirements
| Requirement | Minimum |
|---|---|
| Unity version | 2022.3 LTS or later |
| Render pipeline | Built-in RP or URP |
| Platforms | All platforms supported by Unity |
Need help? Visit the Kronnect Support for assistance and access to the latest beta releases.
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