FAQ
beginner faqTrails FX · Troubleshooting & FAQ
Frequently asked questions about Trails FX.
General
Which render pipelines are supported?
Trails FX supports the Built-in Render Pipeline and Universal Render Pipeline (URP). HDRP is not currently supported.
What Unity versions are supported?
Unity 2022.3 LTS and later versions are supported.
Can I use Trails FX on mobile platforms?
Yes. Trails FX works on all platforms supported by Unity, including iOS and Android. See Performance Tips for mobile optimization guidelines.
Setup
Do I need a MeshFilter or SkinnedMeshRenderer?
Yes. For regular GameObjects, a MeshFilter must be present on the same object. For animated characters, use SkinnedMeshRenderer. See Setup for details.
Can I share trail settings between objects?
Yes — use the Profile system. Click Create on any TrailEffect component to generate a reusable TrailEffectProfile asset, then assign it to other TrailEffect components.
How do I create sword trails?
Use the Color trail style with Color Ramp enabled. Create two child transforms on the sword (blade base and tip) and assign them as the Color Ramp anchors. Sample textures are provided in the SamplePresets folder.
Troubleshooting
My trails are not smooth with physics movement
Enable Rigidbody Interpolation on the Rigidbody component and ensure physics methods (AddForce, etc.) are called in FixedUpdate(). See Troubleshooting for more solutions.
My question is not answered here
Visit the Kronnect Support and post your question. Our team will respond promptly.
Is this asset compatible with Unity 6?
Yes. All Kronnect assets are fully compatible with Unity 6. The minimum supported version is Unity 2022.3 LTS, and this includes Unity 6 and any newer releases.
What is the correct way to turn a trail effect on or off during runtime?
Use the 'active' property to control whether new trails are added as the object moves (existing trails remain visible). Alternatively, toggle the Trail Effect component itself on/off to immediately show/hide all trails and disable new ones.
I have a question not covered here
Please visit the Support Center and use our AI Support Assistant to get answers. If the issue persists, submit a reproduction project so we can investigate further and help you.
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